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Steam Workshop::Custom TCG Inscryption

General Rules:

Max Rare Tier Cards allowed in your deck is 3, and you may only run 1 copy of each. Max Talking Tier Cards allowed in your deck is 1. Max Common Tier Cards are allowed in any amount, however You may only have 3 Copies of X Card. Both Decks must be of 20 Cards. You may only run 2 temples at once. [Optional but Recommended]

The Temples and costs associated are as follows;

Beast - The main cost of this temple is Blood, Blood is paid by sacrificing your cards on the field, however if Bloodless is present on the field, that card cannot be sacrificed. SACRIFICES MUST BE MADE!!!

Magicks - Gems are similar to YuGiOh’s Pendulum or MTG’s Mox cards. Gems are paid by sacrificing board space to make room for a Gem card that provides X Gem, the X can be Sapphire, Emerald, Ruby, or Prism. If it's prismatic, it can pay for cards costing Sapphire, Emerald, Ruby, or Prism, and if the cost is Prismatic any X gem can provide for its cost, In a similar vain X Gem can pay for X Gem Cost specifically. IT'S TIME TO D-D-D-DUEL!!!

Tech - Energy is similar to may be a stretch but Slay the Spires MANA System. Energy is gained at the start of the turn, the player gains 1 Energy per turn. However, there's a catch, the player can only have 6 Energy at maximum. At the start of the game, every player is set to have 1 energy.

Terrain/Extra - Utilizes all temples costs as they don't necessarily count as a temple but do, it's weird.

Undead - The main cost of this temple is called Bones, in short, When card die, gain 1 bone. In full, whenever a card of yours perishes, gain one or more bones from them. This changes whenever a sigil says, so for example some let you gain bones when opponents do, while others are on changing bone amounts.

Click below to go to the card database for TCG Inscryption:

Custom TCG Inscryption [Cards]

Custom TCG Inscryption [Sigils]